Diego Martínez, J-Y. Lionel Lawson, José P. Molina, Arturo's Human-Computer Interaction – INTERACT 2011: 13th IFIP TC 13 PDF

By Diego Martínez, J-Y. Lionel Lawson, José P. Molina, Arturo S. García, Pascual González (auth.), Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, Marco Winckler (eds.)

ISBN-10: 3642237649

ISBN-13: 9783642237645

ISBN-10: 3642237657

ISBN-13: 9783642237652

The four-volume set LNCS 6946-6949 constitutes the refereed complaints of the thirteenth IFIP TC13 foreign convention on Human-Computer interplay, engage 2011, held in Lisbon, Portugal, in September 2011. ((Text folgt)) The forty six papers integrated within the 3rd quantity are geared up in topical sections on novel consumer interfaces and interplay strategies, paper 2.0, recommender structures, social media and privateness, social networks, sound and scent, contact interfaces, tabletops, ubiquitous and context-aware computing, UI modeling, and usability.

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Extra resources for Human-Computer Interaction – INTERACT 2011: 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part III

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3 VR System This component encapsulates all the details about the VE –the BITas, functions and behaviours of the objects-. Regarding the ITes, it encapsulates an application dependent implementation of the avatar and its associated VITes -see avatar in Fig. 2. AFreeCA is the VR platform chosen for this part of the framework. AFreeCA aims at providing an open source platform to implement immersive and highly interactive Collaborative Virtual Environments (CVEs). The main factor that differentiates this platform from other current VR platforms is its interaction model [11, 12].

Martínez et al. with other components using input and output ports. Connections can be used to connect components’ ports, describing the flow of data and messages (data-flow graph) among the components of the program. Fig. 3. OpenInterface includes a visual editor called SKEMMI that can be used to design both the diagrams and the components that participate in an OpenInterface application. Diagrams can be visualized at several levels of detail and executable code can be authomatically generated from them.

Mirko Fetter, Tom Gross, and Maxi Hucke 409 427 435 Tabletops II Effects of a Tabletop Interface on the Co-construction of Concept Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stefan Oppl and Chris Stary The Continuous Interaction Space: Interaction Techniques Unifying Touch and Gesture on and above a Digital Surface . . . . . . . . . . Nicolai Marquardt, Ricardo Jota, Saul Greenberg, and Joaquim A.

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Human-Computer Interaction – INTERACT 2011: 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part III by Diego Martínez, J-Y. Lionel Lawson, José P. Molina, Arturo S. García, Pascual González (auth.), Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, Marco Winckler (eds.)


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