By Kai Kasugai, Carsten Röcker, Daniela Plewe, Takashi Kiriyama, Virpi Oksman (auth.), Reiner Wichert, Kristof Van Laerhoven, Jean Gelissen (eds.)
This e-book constitutes the refereed court cases of the AmI 2011 Workshops, held in Amsterdam, The Netherlands, in November 2011. The fifty five revised complete papers awarded have been conscientiously reviewed and chosen from quite a few submissions. The papers are prepared in topical sections on aesthetic intelligence: designing clever and gorgeous architectural areas; ambient intelligence in destiny lights structures; interactive human habit research in open or public areas; consumer interplay tools for aged, individuals with dementia; empowering and integrating senior electorate with digital training; integration of AMI and AAL systems sooner or later web (FI) platform initiative; ambient gaming; human habit realizing: inducing behavioral swap; privateness, belief and interplay within the web of items; doctoral colloquium.
Read Online or Download Constructing Ambient Intelligence: AmI 2011 Workshops, Amsterdam, The Netherlands, November 16-18, 2011. Revised Selected Papers PDF
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Additional info for Constructing Ambient Intelligence: AmI 2011 Workshops, Amsterdam, The Netherlands, November 16-18, 2011. Revised Selected Papers
According to Shneiderman’s Visual Information Seeking Mantra  the presentation is separated into an overview and a detailed view. The overview stage provides a continuous awareness about upcoming events and delivers abstract information about the reminder’s content. That allows the elderly user to remember actively details before he or she requests them on demand based in the second stage. This presentation design enables the presentation of information in an unobtrusive way but oﬀers also a detailed view of the concrete information.
The cards could easily be moved around which facilitates clustering and 28 B. Meerbeek et al. making connections between words. Furthermore, participants could easily take turn in the discussion by grabbing a card. Figure 2 visualizes the results of our afternoon exercise. The words in the circle represent the key topics of the field of Interactive Ambient Lighting. Words outside of the circle represent adjacent research communities, such as Human-Computer Interaction, Ambient Intelligence, Embedded Lighting technology, etc.
1 Introduction The Light Emitting Diode (LED) is causing a profound change within the lighting industry. This is mostly due to the LED’s key properties of being physically small, highly efficient, digitally controlled and soon, very cheap to manufacture . In the past, the single light bulb was controlled using a single switch: on and off. In contrast, LED-based lighting systems can easily consist of hundreds of separate light sources, with each source having many individually controllable parameters including color, intensity, and saturation.
Constructing Ambient Intelligence: AmI 2011 Workshops, Amsterdam, The Netherlands, November 16-18, 2011. Revised Selected Papers by Kai Kasugai, Carsten Röcker, Daniela Plewe, Takashi Kiriyama, Virpi Oksman (auth.), Reiner Wichert, Kristof Van Laerhoven, Jean Gelissen (eds.)